CLIENT: Red Bull
We were thrilled to work with Red Bull and UMTV on the graphics package for their countdown show 'Worldies'. With 30 episodes showcasing the most incredible moments in action sports, variety was key to keep each one fresh. Using abstracted visual cues echoing the sports featured throughout the show, we created a set of 15 Number Stings as well as the Title Sequence and In-Show Graphics package. This is a highlight reel of some of the number stings.
Watch the shows here - redbull.tv/show/AP-1M7V6T22D2111/worldies
DESIGN / ANIMATION: MAINFRAME
AUDIO: ZELIG AUDIO
tech21 commissioned Mainframe to produce several films promoting their range of phone cases. This is a directors cut of the Evo Check case.
Find out more here tech21.com/
AUDIO: MAX GREENING
Following on from our work on the Vision Series project we were delighted to be invited back by Autodesk to create an intro sequence for their online Maya channel.
Again, creatively it was a very open brief - 'show off the features in Maya'.
The simple form of a cube bursting open to reveal layers of interest and complexity is intended to echo the creative process before finding Maya at the centre of it all; the nucleus enabling all this creativity. We used many Maya features in the execution of this piece including Xgen, nCloth, Bifrost and, of course, MASH.
A collection of experiments, projects and tests using MASH in some shape or form.
MASH is an Autodesk product shipping with Maya 2016 Extension 2.
Audio - LSD Polyphony by Black Banshee blankbanshee.bandcamp.com/track/lsd-polyphony
Some info on how it all came together here:
00:00 Cube - More info here - youtube.com/watch?v=1LOU5G7D1D8
00:03 Materials - Repro + Grid Distribution + Bend Deformer. Into another MASH network for the Distribution and animation.
00:05 Blocks - Grid Distribution + Visibility Node with a Volume Noise (as projection) in its Strength Map.
00:06 Eyes - More info here - vimeo.com/164096360
00:08 Vision - Radial Distribution + Offset (Scale) + Step Strength
00:10 UI - Various. We talk about some of it here - vimeo.com/164128114#t=1070s
00:11 Folding - Distribution + Replicator + Falloff + Time Offset
00:13 Trails - Flight node following a Torus (Displaced) + Trails node
00:14 Specimen - Radial Distribution + Offset Node + Curve Warp
00:15 Hexagons - Hand animated but used MASH for Distribution + Time offset.
00:16 Cliché - Distribution (Scale) + Trigonometry node + Spring Node.
00:18 Bridge - vimeo.com/178296576
00:19 Maya Intro - Grid Disribution + Offset Rotation/ Position with animated spherical falloff.
00:21 Screws - Grid Distribution + Offset (Pos y) with a noise map in Strength + Python node linking Rotation y to Pos x - vimeo.com/164105981
00:22 Audio Ring - Radial Distribution + Replicator node + Offset (Pos y) with a noise shader in the Strength Map. MASH Audio driving the noise amplitude.
00:23 Channel 5 - Linear Distribution + Offset (Rotation)
00:24 Prism - Various.
00:25 Noisy dots - Grid Distribution + Falloff Scale & Rotation
00:26 Monoliths - Grid Distribution + Falloff Scale & Rotation
00:28 Footy voxels - Voxel distribution + Signal (new feature) using a Falloff object.
00:29 Birdy - Mesh Distribution + Colour Node UVs (new feature) inspired by http://goo.gl/mvAbv0